The Art of Writing Condensed into RPG Form

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This is just a little something I wrote for fun. Basically, it’s a look at writing through the eyes of RPG skill lists. Thought it might be kinda funny. Some of the skills are standalone, others have multiple levels.

Angst I: Slightly lower all stats of one enemy.
Angst II: Slightly lower three stats of all enemies.
Angst III: Lower all stats of all enemies.

Amnesia: Cure all status effects.

As you know, Bob: Confuse enemy.

Bildungsroman I: For next two turns, slightly raise three stats.
Bildungsroman II: For next three turns, slightly raise all stats.
Bildungsroman III: For next four turns, raise all stats.

Chekov’s Gun: Becomes more powerful the longer the fight drags on.

Cliffhanger: Give up turn to sharply raise Attack and Speed for next turn.

Comic Relief I: Distract one enemy.
Comic Relief II: Distract all enemies.
Comic Relief III: Distract all enemies for remainder of battle.

Deus ex Machina I: Wound one enemy, lightly wound all others.
Deus ex Machina II: Wound all enemies.
Deus ex Machina III: Kill one enemy, wound all others.

Foreshadowing I: In two turns, all enemies will lightly wounded or three stats will be slightly raised.
Foreshadowing II: In two turns, all enemies will be wounded or three stats will be raised.
Foreshadowing III: In two turns, all enemies will be wounded and all stats will be raised.

Hook: Powerful attack that can only be used on the first turn.

Infodump: Sharply lower speed of all enemies.

Plot Twist: Switch HP percentages with an enemy.

Prologue I: Automatically slightly lower speed of one enemy at battle start.
Prologue II: Automatically slightly lower speed of all enemies at battle start.
Prologue III: Automatically lower speed of all enemies at battle start, possibly confuse one or more enemies.

Purple Prose I: Distract enemy.
Purple Prose II: Distract or possibly stun enemy.
Purple Prose III: Stun one enemy and distract all others.

Romantic Subplot: Sharply raises Attack, has slight chance of lowering it.

Sue-Ify I: Raise three stats for five turns, then sharply lower all of them.
Sue-Ify II: Raise all stats for four turns, then lower all of them. Twice.
Sue-Ify III: Sharply raise all stats for three turns, then sharply lower all of them. Twice.

Telcom I: Summon rabbit, songbird, or cat to aid in fight.
Telcom II: Summon falcon, wolf, or horse to aid in fight.
Telcom III: Summon dragon, griffin, or unicorn to aid in fight.
http://maxhelmberger.com/
Advice on writing, funny articles, and more.




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Clever, very clever. I actually get some of the things you've described strangely enough. Did you just finished playing a D&D game? Personally I found Plot Twist, Prologues and Cliffhanger to be particularly funny. What made you write this? Was there a reason or did the idea come on the fly?
"Nullum saeculum magnis ingeniis clausum est."

~ To great talents no era is closed.----Seneca

ɪ́f áj wəz ə lɔ́jər áj wʊ́d ɑ́rgju fɔ́r ðə rájt tú kɪ́s jú pǽʃənətli!




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No, I've never played D&D. As for why I made it, it was just sort of an impulse write.
http://maxhelmberger.com/
Advice on writing, funny articles, and more.



I only know that learning to believe in the power of my own words has been the most freeing experience of my life. It has brought me the most light. And isn't that what a poem is? A lantern glowing in the dark.
— Elizabeth Acevedo, The Poet X